Relationships


Relationships

INFJ INFP ENFP ENFJ INTJ INTP ENTP ENTJ ISFJ ISFP ESFP ESFJ ISTJ ISTP ESTP ESTJ
INFJ Rivals Gurus Muses Adventurers Successors Sidekicks Champions Tricksters Guardians Princess/es Madonnas Mentors Companions Squire Anchor Saboteur
INFP Gurus Rivals Adventurers Muses Sidekicks Successors Tricksters Champions Princess/es Guardians Mentors Madonnas Squires Companions Saboteur Anchor
ENFP Muses Adventurers Rivals Gurus Champions Tricksters Successors Sidekicks Madonnas Mentors Guardians Princess/es Anchor Ferrymen Companions Squires
ENFJ Adventurers Muses Gurus Rivals Tricksters Champions Sidekicks Successors Mentors Madonnas Princess/es Guardians Ferrymen Anchor Squires Companions
INTJ Successors Sidekicks Champions Tricksters Rivals Gurus Muses Adventurers Companions Squires Anchor Ferrymen Guardians Princess/es Madonnas Mentors
INTP Sidekicks Successors Tricksters Champions Gurus Rivals Adventurers Muses Squires Companions Ferrymen Anchors Princess/es Guardians Mentors Madonnas
ENTP Champions Tricksters Successors Sidekicks Muses Adventurers Rivals Gurus Anchors Ferrymen Companions Squires Madonnas Mentors Guardians Princess/es
ENTJ Tricksters Champions Sidekicks Successors Adventurers Muses Gurus Rivals Ferrymen Anchors Squires Companions Mentors Madonnas Princess/es Guardians
ISFJ Guardians Princes/ses Madonnas Mentors Companions Squires Anchors Ferrymen Rivals Gurus Muses Adventurers Successors Sidekicks Champions Tricksters
ISFP Princes/sses Guardians Mentors Madonnas Squires Companions Ferrymen Anchors Gurus Rivals Adventurers Muses Sidekicks Successors Tricksters Champions
ESFP Madonnas Mentors Guardians Princes/ses Anchors Ferrymen Companions Squires Muses Adventurers Rivals Gurus Champions Tricksters Successors Sidekicks
ESFJ Mentors Madonnas Princes/ses Guardians Ferrymen Anchors Squires Companions Adventurers Muses Gurus Rivals Tricksters Champions Sidekicks Successors
ISTJ Companions Squires Anchors Ferrymen Guardians Princes/ses Madonnas Mentors Successors Sidekicks Champions Tricksters Rivals Gurus Muses Adventurers
ISTP Squires Companions Ferrymen Anchors Princes/ses Guardians Mentors Madonnas Sidekicks Successors Tricksters Champions Gurus Rivals Adventurers Muses
ESTP Anchors Ferrymen Companions Squires Madonnas Mentors Guardians Princes/ses Champions Tricksters Successors Sidekicks Muses Adventurers Rivals Gurus
ESTJ Ferrymen Anchors Squires Companions Mentors Madonnas Princes/ses Guardians Tricksters Champions Sidekicks Successors Adventurers Muses Gurus Rivals

The dominant quality in each relationship

Everyone and every type has something to teach you. People make a habit out of listing which relationships are the best, but the more interesting question is: what can each relationship give you, and what is the overarching quality of each relationship? The most interesting thing about relationships is the mirrored level of these qualities: If you have a muse in your life, you will find that to them, you are the muse, and if you have a rival in your life, you will find that to them, you are a rival, too.

Rivalry (++++)

In same-type relationships, rivalry is the key component. Who is the best in touch with each letter and each cognitive function? Who is the best at using each cognitive function wisely? How much and how well can you use your functions? There is a healthy rivalry in this kind of relationship, a rivalry that will teach you about yourself and how to be yourself. But there is a competitiveness in this dynamic. Try not to shut your partner down by taking all the space for yourself. Invite the other person to try things their own way.

Primary lesson: To test our wits and resources against them

Gurus (+++-)

In types that share similar values and a similar energy, but a different style of control, there is less rivalry, and more friendly guidance. Gurus act to share information and perspectives with us without telling us exactly how to use this information to achieve various goals in our life. But gurus also sometimes shut us down from taking over control and from taking responsibility over things. Make sure you trust the other person enough to give them responsibilities and control over the project.

Primary lesson: To teach us necessary lessons

Muses (-++-)

The muse is a person that inspires us in all manners of the word. Often, muses provide healthy challenges and goals for us, by challenging us in our areas of passion and in our values and our beliefs. They tend to question and spark thinking in us, without telling us what the answer is. The muses promote freedom in the relationship for one another. But the relationships success depends on how willing you are to step outside your own comfort zone to meet your partner and to entertain their ideas. Try to overcome your initial desire to say no to or dismiss your partner too early.

Primary lesson: To give us inspiration

Adventurers (-+++)

The adventurers question and challenge us and set boundaries and exercise control over us. Often, these archetypes serve to push us and to drive us forward in life, by teaching us to get out of our comfort zone. They can often spark conflict and argument in the process. Try to practice bravery around this partner. Go outside your comfort zone and invite some healthy conflict into your life.

Primary lesson: To teach us bravery

Successors (++-+)

The  is our successor in the sense that when we fail, they take over and complement us in our work. The successor is someone to complete what we have started, and should we fail in our quest, or should we get too old to continue it, or move on to something else, we often meet successors that will continue what we started. In this relationship, practice giving legacy to your partner, invite them to take over projects that you failed at, and try out projects that the other person wasn’t able to complete.

Primary lesson: Passing on the torch

Guardians (+-++)

The guardians typically act to continue and to preserve our legacy. When we have started something, rather than succeed or improve our work in any way, they continue it. Typically, they continue with less passion or enthusiasm than the successor.  In modern days, they would be your franchiser, who uses and copies your legacy or your brand perfectly, without expanding or adding to it. In this relationship, make an effort to balance your energy and to remember to honour your passion and creativity.

Primary lesson: Moving on

Sidekicks (++–)

Typically, sidekicks are inspirational and balancing types, but also critical gurus, that seek to eventually take over and to surpass you at what you do.

Primary lesson: Persevering and remaining excellent

Champions (-+–)

Often, it is the champions, the masters, that inspire us to do what we do.

Primary lesson: Setting a challenge or a bar to reach

Tricksters (-+-+)

The tricksters share our path but have a different calling. Typically, they offer to help us, but their help is sometimes treacherous.

Primary lesson: Clarity and foresight

Princes/ses (+-+-)

Usually, princes/ses are people that share our common wisdom and our sense of judgement, but that insist on a different path than the one we dream of.

Primary lesson: To remain true to your convictions

Madonnas (–+-)

Usually, the madonnas are grounding archetypes, that act as rewards and positive reasons to remain committed to status quo.

Primary lesson: To help you find out what is of ultimate importance to you

Mentors (–++)

The mentor characters are commonly the parental figures in our lives. They offer grounding wisdom and insights, but tend to limit and keep us from pursuing things that inspire us. We tend to find ourselves frustrated with their lessons, as they often teach us to remain in status quo and to keep to yourself.

Primary lesson: To make sure you act with integrity

Companions (+–+)

Typically, these relationships are associated with companionship. Like a loyal dog, these people always tend to be here for us, and they always tend to pick up our slack.

Primary lesson: That some people will always have our back

Squires (+—)

Support characters that know nothing about our craft but can always support us in it. Often drawn to us for protection.

Primary lesson: To give us the resources we need to excel

Anchors (—-)

Balancing archetypes that we tend to test our resolve and our passion against. We’re always working to surprise and to shake this archetype up, and they are like the final boss in our life, if we can win them over, we can win anyone over. The process of convincing an anchor is the process of getting security and confidence in what you do.

Primary lesson: To show us the end of our journey

Ferrymen (—+)

Typically, these characters provide protection for us in return for a fee or for some service. They will help us pass over a lake in return for coin, or they will guide us to our destination, in return for something.

Primary lesson: To help us pass through uncomfortable environments